There are good parts about the new one and bad parts the main issue is that there is no decision from the game that decides who gets boss but instead a free for all on who can click the fastest. It's ridiculous and it's suppose to stop kleiners or trolls from getting boss but really it doesn't solve the issue at all because all you need is 30 DNA. 20 you get from dying before the game starts. I have no understanding why this changed even happen other than to make the UI look nice and it does but I actually wanna play boss and not look the UI unfortunately. It would have been easier if ZTeam can have their own leader board or showing who is closer to reaching boss zombie. You could have it so barricade damage gives a little bit of DNA on the score board. Damage to humans does quite a bit of DNA and kills being the highest on the leader board.
no 100 dmg to humans = 5 dna i cant tell u how many times klieners just get boss 3 times in a row and dont listen or dont turn it of and go nightmare and waist bosses
Nasir
It's way easier now to get boss than ever. When you zmained before you had to keep playing in order to keep your place as boss zombie with damage delt to humans. Now I can just zmain get 30 DNA (20 I get for dying before the wave starts). And then go AFK for the round. There's not point me keep attacking the humans when I've got a chance to get boss so humans get point starved.
I agree, the current boss system is based on reflexes, not actual skill
Yeah it is way to easy to get boss now, yesterday on church we had 3 troll bosses that did absolutely nothing to help.
I always saw boss as a reward for doing well as zombie, and the current system doesn't really reflect that. Anybody can just hit an unguarded prop or kill afks to get DNA, then get boss.
We discussed increasing the boss price each wave so more skilled players will have the advantage at picking boss before others.